IGNOBLE Achievements
Track the 72 Steam achievements without grinding a trophy that is currently disabled.
Steam lists 72 achievements for IGNOBLE. Global stats show that early trophies such as The first of many, Blood money, and Awoken a Tyrant pop for most players, while late collection goals and full decks stay rare. This page is a planning guide, not a spoiler dump of every hidden description. When an official note changes tracking rules, we follow Patch Notes instead of outdated demo lists.
How to use achievements without ruining runs
Treat trophies as side effects of good habits, not a second skill tree. If you pause every pack to check Steam overlay, you are feeding the timer instead of the haul. Pair this page with Farming Timer Tips and How to Play.
Play on the IGNOBLE mode save if you care about a single completionist profile. Game Modes reminds you that IGNOBLITE progress is separate—do not assume Lite kills count where you think they do until Steam says so.
Early automatic trophies
These usually happen while you learn the loop:
- The first of many — walk it off (first death as fertilizer).
- Blood money — buy and upgrade skills.
- And so it begins — reach level 5.
- Awoken a Tyrant — reach the boss-fight event.
- Getting started / Warmup — 25 and 50 kills in a single run.
- DAMAGE DEALER / Healthy — max the first Damage node and the first Health node.
- Loot The Battlefield / Chest Pain — first war chest, then ten chests.
- Let It Bleed — unlock the farm.
- Hippity hoppity — unlock double jump.
If Damage Dealer or Healthy is still locked, you are spreading Blood across too many connectors. Skill Tier List exists so you finish a named node instead of sightseeing.
Harvest and collection goals
- Sticks and stones… / Skeletons for my closet — harvest Bones; 10 Bones in one run.
- Splish splash / Wall painter — 250 and 500 Blood in a single run.
- Blood thirsty — collect 1000 Blood from the idle farm (different from in-run splashes).
- The Blood Totems / Totem Destroyed / Totem Breaker — fill, destroy in a run, destroy 10 over time.
- Shiny! — destroy 100 crystals.
- Coming through — damage 500 enemies with dashes.
Wall painter is still uncommon globally. It wants a run where you actually spend time killing, not a run where you live in menus. Resources tells you when to convert instead of hoarding until the clock dies.
Deck, style, and combat flair
- What happens in IGNOBLE, stays in IGNOBLE — create a deck and wreak havoc (store highlight).
- Fashion sense — kill them with style.
- Six Bad Ideas — fill all 6 deck slots (rare; extra slots are purchasable).
- Out of spite — defeat a boss without taking damage during the fight.
- Tentacle action and What does this button do? — screen-wide destruction and first ultimate (some are hidden until you fire them).
Six Bad Ideas is a deck-literacy trophy. Do not fill six slots with copies of the same clear card. Read Ability Cards first. Out of spite is a tyrant habit, not a farming habit—How to Beat Tyrants plus a safety swap.
Events and late names
Steam highlights later names such as Blood Blisters, POP POP POP, Cursed Crystal Queen, Plague Doctor lines, Ascendant, Blood Ascendant, Like father like son, and Is it patricide? We will not invent trigger thresholds that Steam hides. For blister-specific tracking, remember Hotfix #2 made Blood Blisters a lifetime achievement, not a single-round score. Strategy for the encounter is on Blood Blisters.
Currently disabled or easy to misread
- 1000 kills in a single run — temporarily disabled in Hotfix #3. Community threads that still chase “Killing in the name of” as a 100-kill cousin are talking about a different badge. Do not reset a character for a disabled 1000-kill pop.
- Hidden achievements exist; if a name is blank in overlay, play the game instead of spoiler hunting every icon.
A sane completion order
- Finish first Damage and Health nodes.
- Unlock farm, double jump, and a war chest habit.
- Hit 25/50 kills and 250 Blood without forcing it.
- Learn totems and blisters as events, not as overlay chores.
- Attempt a clean boss (Out of spite) only after a planned deck.
- Park Six Bad Ideas until you can name a job for every slot.
- Idle-farm Blood thirsty between sessions, not during a tyrant attempt.
Cross-links
Updates Hub for rule changes, Official Links for Steam’s own achievement page, Build Planner if a trophy is actually a build problem in disguise. IGNOBLE is single-player: nobody can boost you through a pack.
Play the game you already wanted to play. Let the 72 icons catch up when the haul is honest.
Frequently Asked Questions
Quick answers grounded in IGNOBLE combat and progression.
How many Steam achievements does IGNOBLE have?
72 at the time of this writing, including hidden ones. Confirm on the Steam store if the count changes.
Is the 1000-kill achievement broken?
Hotfix #3 temporarily disabled 1000 kills in a single run. Wait for a later patch instead of grinding it.
Did Blood Blisters need to be finished in one round?
Not anymore. Hotfix #2 made that achievement lifetime progress.
Should I fill all six deck slots immediately?
No. Six Bad Ideas is rare because extra slots cost resources. Equip jobs, not clutter.